Showing posts with label Research. Show all posts
Showing posts with label Research. Show all posts

Wednesday, February 10, 2010

Why USA Today Ad Meter Sucks

The best commercials of the Super Bowl, according to respondents using USA Today's Ad Meter, were as follows:

1. Mars’ Snickers — Guy plays football like Betty White
2. Doritos — Dog puts shock collar on owner
3. Bud Light — Man builds house out of beer cans
4. Budweiser — Fences don’t come in between friends
5. Coca-Cola — African sleepwalker finally gets Coke


The problems with the system are several:

A) The winning commercials all ran during the first quarter, if not the first commercial break. People are expecting funny and will choke on their Doritos laughing at the first amusing thing that happens in a commercial because they are waiting with baited breath for Betty White to get trucked. By the time a lot of the best (in my opinion) commercials ran (like Google's, which many many people thought was the best), people were already bored and were just comparing every spot to the last silly Bud Light ad they saw.

B) The "best" ads reward humor in the opening of the spots, because they'll score highly at the beginning, whereas a good ad does not necessarily need to be funny in the first 5 seconds to be successful. Betty White getting tackled probably got the Snickers spot scoring 10s on the Ad Meter right away, whereas ads like Google's took some time to develop and only would have scored highly at the end (and by people who paid attention).

C) The ads deemed the "best" just means that a room of 250 people thought they were the most entertaining. Good ads aren't always the most entertaining - David Ogilvy started his agency around the idea that the primary purpose of ads was to sell products (or ideas). While branding and entertainment is great, it needs to work toward the purpose of generating sales, which is how the success of advertising is actually measured, whether USA Today likes it or not.

Quite frankly, while I did chuckle at the Bud Light house and I thought it was a decent piece of advertising, it doesn't compel me to buy Bud Light, and therefore I don't think it's among the best ads on the industry's biggest stage.

Thursday, January 29, 2009

I am not 32

Who comes up with demographics? Seriously, 18-32?  What do I have in common with someone who is almost 13 years older than me that could prove statistically significant.

Apparently, people my age are the threshold of "Generation Y," too. But my brother, almost age 17, is not part of the same generation.

This all comes from this article from AdWeek, on a December Pew survey on Internet use amongst Teens 12-17 and the all-encompassing "Generation Y," age 18-infinity or so.

Apparently, e-mail is out, social networking isn't as popular as previously thought, and everyone and their sister plays Call of Duty.  According to the survey, 73 percent of "teens" use e-mail (compared to 89 percent in 2005).  That seems shocking to me, doesn't everybody who has access to the internet use email? Shows you where our priorities are when 78 percent said they play online games.  That means that, assuming about 10 percent of this total group doesn't have regular internet access or are the children of over zealous Asian parents who can only use the computer for homework, 5% of kids play online games but don't ever e-mail, and another 10-or-so-percent don't use the Web for either.

If kids aren't emailing, social networking, or even gaming, what are they doing? Well, I mean I have one guess, but strangely enough to enter certain websites you have to confirm that you are not a part of the "teen" demographic...